Difference between revisions of "OCTOPUS RAW Studio User Guide"
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<div style='text-align: center'><span class="product-headline" style='font-size: 150%'>User Guide</span></div><br><br> | <div style='text-align: center'><span class="product-headline" style='font-size: 150%'>User Guide</span></div><br><br> | ||
===Getting Started=== | ===Getting Started=== | ||
+ | <br> | ||
+ | ====Download==== | ||
+ | <small>Latest version: 1.0.2</small></br> | ||
+ | [https://www.octopuscinema.com/products/raw-studio/OCTOPUS-RAW-Studio-PremierePro-macOS-1.0.2.pkg Download for macOS ⬇]</br> | ||
+ | [https://www.octopuscinema.com/products/raw-studio/OCTOPUS-RAW-Studio-PremierePro-Windows-1.0.2.msi Download for Windows ⬇] | ||
+ | </br> | ||
+ | </br> | ||
+ | ====What's new in 1.0.2==== | ||
+ | * Added Blackmagic Film Gen. 1 color, gamma and LUT. | ||
+ | </br> | ||
+ | ====Older Versions==== | ||
+ | [https://www.octopuscinema.com/products/raw-studio/OCTOPUS-RAW-Studio-PremierePro-macOS-1.0.1.pkg 1.0.1 (macOS) ⬇]</br> | ||
+ | [https://www.octopuscinema.com/products/raw-studio/OCTOPUS-RAW-Studio-PremierePro-Windows-1.0.1.msi 1.0.1 (Windows) ⬇] | ||
+ | </br></br> | ||
+ | [https://www.octopuscinema.com/products/raw-studio/OCTOPUS-RAW-Studio-PremierePro-macOS-1.0.0.pkg 1.0.0 (macOS) ⬇]</br> | ||
+ | [https://www.octopuscinema.com/products/raw-studio/OCTOPUS-RAW-Studio-PremierePro-Windows-1.0.0.msi 1.0.0 (Windows) ⬇] | ||
+ | </br> | ||
+ | </br> | ||
====Prerequisites==== | ====Prerequisites==== | ||
− | * OCTOPUS RAW Studio | + | * OCTOPUS RAW Studio is a plugin for NLE applications. Check your NLE is one of the [[#Supported_Host_Applications|supported host applications]]. |
− | * Check your computer meets the [[#System_Requirements|system requirements]] | + | * Check the list of [[#Supported_RAW_formats|supported RAW formats]] to see if your footage will leverage RAW Studio. |
− | ====Basic Workflow==== | + | * Check your computer meets the [[#System_Requirements|system requirements]] to run OCTOPUS RAW Studio. |
− | + | <br> | |
+ | ====Installation==== | ||
+ | To install OCTOPUS RAW Studio, launch the appropriate (.pkg for macOS or .msi for Windows) installer for your OS. The installer will automatically copy the RAW Studio plugin components into the appropriate folder for your host NLE application.</br></br> | ||
+ | <small>Default installation paths for Adobe Premiere Pro:</br></small> | ||
+ | <small><strong>macOS</strong></small> | ||
+ | <span class="user-guide-code">/Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore/</span></br> | ||
+ | <small><strong>Windows</strong></small> | ||
+ | <span class="user-guide-code">C:\Program Files\Adobe\Common\Plug-Ins\7.0\MediaCore\</span> | ||
+ | </br> | ||
+ | <br> | ||
+ | ====Basic Workflow (Premiere Pro)==== | ||
+ | After installation, OCTOPUS RAW Studio’s unified RAW processing pipeline will be active by default for any supported footage imported into Adobe Premiere Pro (see [[#Supported_RAW_formats|supported codecs]]). Footage can be imported into Adobe Premiere Pro in several ways: | ||
+ | * By dragging media onto the <strong>Project</strong> panel or Timeline area. | ||
+ | * Via the <strong>File > Import</strong> menus. | ||
+ | * Browsing to the media location with the <strong>Media Browser</strong> panel. | ||
+ | <div class='user-guide-tip'> | ||
+ | <strong>Note</strong></br>For sequence-based formats such as CinemaDNG, it is recommended to drag the first frame of the sequence—OCTOPUS RAW Studio will automatically import all the sequence’s frames. | ||
+ | </div> | ||
+ | </br> | ||
+ | [[File:Basic-workflow-raw-studio.png|thumb|500px|center]] | ||
+ | </br> | ||
+ | Once supported media is imported, the OCTOPUS RAW Studio panel can be found in the <strong>Effect Controls</strong> panel <strong>Source</strong> tab for the clip—the clip must be selected in the <strong>Timeline</strong> or <strong>Project</strong> panel. If the <strong>Effect Controls</strong> panel is not present, it can be accessed from the <strong>Window > Effect Controls</strong> menu. | ||
+ | |||
+ | The OCTOPUS RAW Studio panel can then be used to manipulate RAW processing parameters for all instances of the clip. Each RAW pipeline stage can be customised by changing the <strong>Using</strong> parameter from ''As Shot'' to ''Custom''. | ||
<br><br> | <br><br> | ||
+ | ====License Activation==== | ||
+ | Once the OCTOPUS RAW Studio panel is visible, your license can be activated by clicking the <strong>Register…</strong> button at the top of the panel.</br></br> | ||
+ | <small>License information is saved to the following path:</br></small> | ||
+ | <small><strong>macOS</strong></small> | ||
+ | <span class="user-guide-code">/Users/[user]/Library/Application Support/OCTOPUSCINEMA/OCTOPUS RAW Studio/licence</span></br> | ||
+ | <small><strong>Windows</strong></small> | ||
+ | <span class="user-guide-code">C:\Users\[user]\AppData\Local\OCTOPUSCINEMA\OCTOPUS RAW Studio\licence</span> | ||
+ | </br></br> | ||
+ | To deactivate your license, simply delete the appropriate license file for your OS. | ||
+ | <br><br> | ||
+ | |||
===Supported Host Applications=== | ===Supported Host Applications=== | ||
OCTOPUS RAW Studio currently supports the following host NLE applications: | OCTOPUS RAW Studio currently supports the following host NLE applications: | ||
Line 51: | Line 103: | ||
OCTOPUS RAW Studio currently supports the following RAW formats. | OCTOPUS RAW Studio currently supports the following RAW formats. | ||
{| class="table table-bordered table-sm" | {| class="table table-bordered table-sm" | ||
+ | |- | ||
+ | !Apple ProRes RAW</br><span style="font-weight: normal;">.mov</span> | ||
+ | |Apple ProRes RAW</br>Apple ProRes RAW HQ | ||
|- | |- | ||
!CinemaDNG</br><span style="font-weight: normal;">.dng</span> | !CinemaDNG</br><span style="font-weight: normal;">.dng</span> | ||
|Uncompressed</br>Lossless compressed</br>Lossy compressed</br>Bayer and monochrome | |Uncompressed</br>Lossless compressed</br>Lossy compressed</br>Bayer and monochrome | ||
− | |||
− | |||
− | |||
|} | |} | ||
<br> | <br> | ||
===Color Science=== | ===Color Science=== | ||
<br> | <br> | ||
− | ====RAW | + | ====RAW Parameters==== |
− | + | Configurable color science parameters are exposed through the OCTOPUS RAW Studio panel user interface. Each stage of the RAW processing pipeline is represented by a sub-section of the interface: ''Detail, Exposure, Tone, Color, Transfer'' and ''Tools''. The <strong>Using</strong> parameter for each region allows switching between default ''As Shot'' camera metadata or ''Custom'' clip specific settings. | |
− | <br> | + | </br></br> |
+ | |||
+ | =====Detail===== | ||
+ | '''Highlight Recovery''' is our best-in-class proprietary algorithm to maximise usable dynamic range where highlight data is partially clipped (i.e. 1 or 2 channels of the image is clipped). | ||
+ | </br></br> | ||
+ | '''Texture''' is an optional processing step which simulates signal-to-noise ratios. Analogue texture simulates a celluloid signal-to-noise ratio using a non-linear luminance and chromaticity table. Digital texture simulates CMOS signal-to-noise using linear modulation. | ||
+ | <br><br> | ||
+ | =====Exposure===== | ||
+ | '''Exposure Index''' modifies the ISO regardless of the ISO the clip was shot at. This feature is only available where clips contain ISO metadata. | ||
+ | </br></br> | ||
+ | '''Ev +/-''' allows for precise relative exposure adjustments. | ||
+ | <br><br> | ||
+ | =====Tone===== | ||
+ | '''Tone''' controls expose standard sliders for shaping the image across the exposure range: ''Contrast, Highlights Shadows'' and ''Blacks''. | ||
+ | <br><br> | ||
+ | =====Color===== | ||
+ | '''White Balance''' controls allow for precise matching of output white reflectance to the color temperature of scene light sources. This can be set either using standard presets for standard light sources or fully customisable with ''Temperature'' and ''Tint'' values. | ||
+ | </br></br> | ||
+ | '''Saturation''' is a standard saturation algorithm to remove or add color to the image. | ||
+ | </br></br> | ||
+ | '''Highlight roll-off''' is our bespoke implementation of filmic roll-off as highlights approach clipping. Our implementation applies a non-linear desaturation curve emulating the desaturation behaviour of celluloid film as it becomes fully transparent. Only applicable for Rec. 709 output. | ||
+ | </br></br> | ||
+ | '''Shadow roll-off''' similar to highlight roll-off, applies a non-linear desaturation curve to shadows as they approach black. Shadow roll-off can help mask the digital nature of CMOS noise in shadows. | ||
+ | <br><br> | ||
+ | =====Transfer===== | ||
+ | The Transfer sub-section controls the final stage of RAW processing before the image is transferred to the host NLE application. | ||
+ | </br></br> | ||
+ | '''Gamma & Color Spaces''' allow you to choose the output gamma and color space of the image before it is passed to the host NLE application. See supported [[#Supported_transfer_.26_gamma_spaces|gamma spaces]] and [[#Supported_color_spaces|color spaces]]. | ||
+ | </br></br> | ||
+ | '''LUT''' allows you to apply a look-up table transformation to the image before it is passed to the host NLE application. The LUT option offers [[#Built-in_LUTs|built-in LUTs]] for manufacturer log gamma spaces and custom LUT loading for .cube format LUTs. | ||
+ | <div class='user-guide-tip'> | ||
+ | <strong>Note</strong></br>LUTs can only be applied to log gamma spaces and are applied after the gamma and color space transform. | ||
+ | </div> | ||
+ | '''Gamut compression''' is an optional step to manage colors outside the range of the output color space. Only applicable for Rec. 709 color space output. | ||
+ | </br></br> | ||
+ | '''SDR Tone Mapping''' is recommended because the standard Rec. 709 gamma curve limits images to a narrow dynamic range of 6/7 stops. Applying tone mapping preserves greater dynamic range by compressing all exposure values non-linearly into the standard Rec. 709 range. Only applicable for Rec. 709 gamma space output. | ||
+ | </br></br> | ||
+ | '''White Level & Black Level''' allow you to remap the darkest and brightest possible pixel values within the 0.0 to 1.0 range. | ||
+ | <br><br> | ||
+ | |||
+ | =====Tools===== | ||
+ | '''Override & Global Override ‘As Shot’''' allow you to export sidecar metadata either for a clip or ''globally'' for every clip under a folder. ''Overrides'' provide a mechanism to alter the default RAW parameters loaded when clips are set to use ''‘As Shot’'' metadata. For a clip-specific override, use the '''Override ‘As Shot’''' export to create a sidecar with the same name and path as the clip – with the extension: <span class="user-guide-code">.as-shot</span> | ||
+ | </br></br> | ||
+ | <small>Clip-specific override example:</br></small> | ||
+ | <small><strong>Clip</strong></small> | ||
+ | <span class="user-guide-code">/Media/A001/MOV_PRORES_RAW_CLIP_01.mov</span></br> | ||
+ | <small><strong>Sidecar</strong></small> | ||
+ | <span class="user-guide-code">/Media/A001/MOV_PRORES_RAW_CLIP_01.as-shot</span> | ||
+ | </br></br> | ||
+ | For a ''global'' override, use the '''Global override ‘As Shot’''' export to create a sidecar in the same folder as the clip – with the filename: <span class="user-guide-code">global.as-shot</span> | ||
+ | </br></br> | ||
+ | <small>Global override example:</br></small> | ||
+ | <small><strong>Clip</strong></small> | ||
+ | <span class="user-guide-code">/Media/A001/MOV_PRORES_RAW_CLIP_01.mov</span></br> | ||
+ | <small><strong>Clip</strong></small> | ||
+ | <span class="user-guide-code">/Media/A001/MOV_PRORES_RAW_CLIP_02.mov</span></br> | ||
+ | <small><strong>Sidecar</strong></small> | ||
+ | <span class="user-guide-code">/Media/A001/global.as-shot</span> | ||
+ | </br></br> | ||
+ | ''Global'' override sidecars will affect all clips in the same folder or subdirectories. In situations where multiple sidecars are in play (i.e. both a ''global'' and clip-specific sidecar present) – the metadata will be automatically merged with clip-specific overrides taking precedence. | ||
+ | <div class='user-guide-tip'> | ||
+ | <strong>Note</strong></br>When creating or modifying sidecar files, affected clips may need to be re-imported in Adobe Premiere Pro for changes to take effect. | ||
+ | </div> | ||
+ | <div class='user-guide-tip'> | ||
+ | <strong>Hint</strong></br>Sidecar files are stored in human readable JSON format which can be manually edited in text editing applications. | ||
+ | </div> | ||
+ | <br><br> | ||
+ | |||
====Supported color spaces==== | ====Supported color spaces==== | ||
− | * Rec.709 | + | * Rec. 709 |
− | * Rec.2020 | + | * Rec. 2020 |
* ARRI Alexa Wide Gamut | * ARRI Alexa Wide Gamut | ||
* RED Wide Gamut | * RED Wide Gamut | ||
* Blackmagic Wide Gamut | * Blackmagic Wide Gamut | ||
+ | * Blackmagic Film Gen. 1 | ||
* Sony S-Gamut3.Cine | * Sony S-Gamut3.Cine | ||
* Canon Cinema Gamut | * Canon Cinema Gamut | ||
Line 76: | Line 196: | ||
* ACES AP1 | * ACES AP1 | ||
<br> | <br> | ||
+ | |||
====Supported transfer & gamma spaces==== | ====Supported transfer & gamma spaces==== | ||
− | * Rec.709 | + | * Rec. 709 |
− | * Rec.2020 HLG | + | * Rec. 2020 HLG |
* sRGB | * sRGB | ||
* ARRI LogC3 | * ARRI LogC3 | ||
* RED Log3G10 | * RED Log3G10 | ||
+ | * Blackmagic Film Gen. 1 | ||
* Blackmagic Film Gen. 5 | * Blackmagic Film Gen. 5 | ||
* Sony S-Log3 | * Sony S-Log3 | ||
Line 90: | Line 212: | ||
* ACEScct | * ACEScct | ||
<br> | <br> | ||
+ | |||
====Built-in LUTs==== | ====Built-in LUTs==== | ||
* ARRI LogC3 to Rec. 709 | * ARRI LogC3 to Rec. 709 | ||
* RED Log3G10 to Rec. 709 | * RED Log3G10 to Rec. 709 | ||
+ | * Blackmagic Film Gen. 1 to Rec. 709 | ||
* Blackmagic Film Gen. 5 to Rec. 709 | * Blackmagic Film Gen. 5 to Rec. 709 | ||
* Sony S-Log3 (S-Gamut3.Cine) to Rec. 709 | * Sony S-Log3 (S-Gamut3.Cine) to Rec. 709 | ||
Line 100: | Line 224: | ||
* Nikon N-Log to Rec. 709 | * Nikon N-Log to Rec. 709 | ||
* ACEScct (AP1) to Rec. 709 | * ACEScct (AP1) to Rec. 709 | ||
+ | <br> | ||
+ | |||
+ | ===Troubleshooting=== | ||
+ | To aid troubleshooting, OCTOPUS RAW Studio writes local diagnostic logs while the plugin is active. | ||
+ | </br></br> | ||
+ | <small>Diagnostic log path:</br></small> | ||
+ | <small><strong>macOS</strong></small> | ||
+ | <span class="user-guide-code">/Users/[user]/Library/Application Support/OCTOPUSCINEMA/OCTOPUS RAW Studio/Logs/</span></br> | ||
+ | <small><strong>Windows</strong></small> | ||
+ | <span class="user-guide-code">C:\Users\[user]\AppData\Local\OCTOPUSCINEMA\OCTOPUS RAW Studio\Logs\</span> | ||
+ | </br></br> | ||
+ | Please see our [[Support|support]] page for further help. | ||
+ | </br></br> | ||
+ | |||
+ | ===Uninstalling=== | ||
+ | ====Windows==== | ||
+ | To uninstall OCTOPUS RAW Studio from a Windows machine, navigate to '''Settings > Apps > Installed apps'''. Search for or locate ''OCTOPUS RAW Studio'' in the list of applications and select Uninstall from the More options menu. | ||
+ | ====macOS==== | ||
+ | To uninstall OCTOPUS RAW Studio from a macOS machine, it is necessary to manually delete the RAW Studio plugin components from the installation folder. In '''Finder''', navigate to <span class="user-guide-code">/Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore/</span> and delete the <span class="user-guide-code">OCTOPUSRawStudio</span> folder. |
Latest revision as of 11:14, 17 June 2025
Contents
Getting Started
Download
Latest version: 1.0.2
Download for macOS ⬇
Download for Windows ⬇
What's new in 1.0.2
- Added Blackmagic Film Gen. 1 color, gamma and LUT.
Older Versions
1.0.1 (macOS) ⬇
1.0.1 (Windows) ⬇
1.0.0 (macOS) ⬇
1.0.0 (Windows) ⬇
Prerequisites
- OCTOPUS RAW Studio is a plugin for NLE applications. Check your NLE is one of the supported host applications.
- Check the list of supported RAW formats to see if your footage will leverage RAW Studio.
- Check your computer meets the system requirements to run OCTOPUS RAW Studio.
Installation
To install OCTOPUS RAW Studio, launch the appropriate (.pkg for macOS or .msi for Windows) installer for your OS. The installer will automatically copy the RAW Studio plugin components into the appropriate folder for your host NLE application.
Default installation paths for Adobe Premiere Pro:
macOS
/Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore/
Windows
C:\Program Files\Adobe\Common\Plug-Ins\7.0\MediaCore\
Basic Workflow (Premiere Pro)
After installation, OCTOPUS RAW Studio’s unified RAW processing pipeline will be active by default for any supported footage imported into Adobe Premiere Pro (see supported codecs). Footage can be imported into Adobe Premiere Pro in several ways:
- By dragging media onto the Project panel or Timeline area.
- Via the File > Import menus.
- Browsing to the media location with the Media Browser panel.
Note
For sequence-based formats such as CinemaDNG, it is recommended to drag the first frame of the sequence—OCTOPUS RAW Studio will automatically import all the sequence’s frames.
Once supported media is imported, the OCTOPUS RAW Studio panel can be found in the Effect Controls panel Source tab for the clip—the clip must be selected in the Timeline or Project panel. If the Effect Controls panel is not present, it can be accessed from the Window > Effect Controls menu.
The OCTOPUS RAW Studio panel can then be used to manipulate RAW processing parameters for all instances of the clip. Each RAW pipeline stage can be customised by changing the Using parameter from As Shot to Custom.
License Activation
Once the OCTOPUS RAW Studio panel is visible, your license can be activated by clicking the Register… button at the top of the panel.
License information is saved to the following path:
macOS
/Users/[user]/Library/Application Support/OCTOPUSCINEMA/OCTOPUS RAW Studio/licence
Windows
C:\Users\[user]\AppData\Local\OCTOPUSCINEMA\OCTOPUS RAW Studio\licence
To deactivate your license, simply delete the appropriate license file for your OS.
Supported Host Applications
OCTOPUS RAW Studio currently supports the following host NLE applications:
- Adobe Premiere Pro 2024
- Adobe Premiere Pro 2025
Earlier versions of Premiere Pro may work but have not been thoroughly tested - please evaluate the trial before purchasing a license.
System Requirements
Your computer must meet the following technical specifications to run OCTOPUS RAW Studio.
Windows
Processor | Intel® 6th Generation or newer CPU – or AMD Ryzen™ 1000 Series or newer CPU |
---|---|
OS | Windows 10 (64-bit) V22H2 or later |
Memory | 8 GB of RAM |
GPU | OpenCL 1.2 or NVIDIA CUDA 11.8 compliant |
macOS
Processor | Intel® 6th Generation or newer CPU – or Apple silicon M1 or newer |
---|---|
OS | macOS Monterey (version 12) or later |
Memory | 8 GB of RAM |
GPU | Apple Metal compliant |
Supported RAW formats
OCTOPUS RAW Studio currently supports the following RAW formats.
Apple ProRes RAW .mov |
Apple ProRes RAW Apple ProRes RAW HQ |
---|---|
CinemaDNG .dng |
Uncompressed Lossless compressed Lossy compressed Bayer and monochrome |
Color Science
RAW Parameters
Configurable color science parameters are exposed through the OCTOPUS RAW Studio panel user interface. Each stage of the RAW processing pipeline is represented by a sub-section of the interface: Detail, Exposure, Tone, Color, Transfer and Tools. The Using parameter for each region allows switching between default As Shot camera metadata or Custom clip specific settings.
Detail
Highlight Recovery is our best-in-class proprietary algorithm to maximise usable dynamic range where highlight data is partially clipped (i.e. 1 or 2 channels of the image is clipped).
Texture is an optional processing step which simulates signal-to-noise ratios. Analogue texture simulates a celluloid signal-to-noise ratio using a non-linear luminance and chromaticity table. Digital texture simulates CMOS signal-to-noise using linear modulation.
Exposure
Exposure Index modifies the ISO regardless of the ISO the clip was shot at. This feature is only available where clips contain ISO metadata.
Ev +/- allows for precise relative exposure adjustments.
Tone
Tone controls expose standard sliders for shaping the image across the exposure range: Contrast, Highlights Shadows and Blacks.
Color
White Balance controls allow for precise matching of output white reflectance to the color temperature of scene light sources. This can be set either using standard presets for standard light sources or fully customisable with Temperature and Tint values.
Saturation is a standard saturation algorithm to remove or add color to the image.
Highlight roll-off is our bespoke implementation of filmic roll-off as highlights approach clipping. Our implementation applies a non-linear desaturation curve emulating the desaturation behaviour of celluloid film as it becomes fully transparent. Only applicable for Rec. 709 output.
Shadow roll-off similar to highlight roll-off, applies a non-linear desaturation curve to shadows as they approach black. Shadow roll-off can help mask the digital nature of CMOS noise in shadows.
Transfer
The Transfer sub-section controls the final stage of RAW processing before the image is transferred to the host NLE application.
Gamma & Color Spaces allow you to choose the output gamma and color space of the image before it is passed to the host NLE application. See supported gamma spaces and color spaces.
LUT allows you to apply a look-up table transformation to the image before it is passed to the host NLE application. The LUT option offers built-in LUTs for manufacturer log gamma spaces and custom LUT loading for .cube format LUTs.
Note
LUTs can only be applied to log gamma spaces and are applied after the gamma and color space transform.
Gamut compression is an optional step to manage colors outside the range of the output color space. Only applicable for Rec. 709 color space output.
SDR Tone Mapping is recommended because the standard Rec. 709 gamma curve limits images to a narrow dynamic range of 6/7 stops. Applying tone mapping preserves greater dynamic range by compressing all exposure values non-linearly into the standard Rec. 709 range. Only applicable for Rec. 709 gamma space output.
White Level & Black Level allow you to remap the darkest and brightest possible pixel values within the 0.0 to 1.0 range.
Tools
Override & Global Override ‘As Shot’ allow you to export sidecar metadata either for a clip or globally for every clip under a folder. Overrides provide a mechanism to alter the default RAW parameters loaded when clips are set to use ‘As Shot’ metadata. For a clip-specific override, use the Override ‘As Shot’ export to create a sidecar with the same name and path as the clip – with the extension: .as-shot
Clip-specific override example:
Clip
/Media/A001/MOV_PRORES_RAW_CLIP_01.mov
Sidecar
/Media/A001/MOV_PRORES_RAW_CLIP_01.as-shot
For a global override, use the Global override ‘As Shot’ export to create a sidecar in the same folder as the clip – with the filename: global.as-shot
Global override example:
Clip
/Media/A001/MOV_PRORES_RAW_CLIP_01.mov
Clip
/Media/A001/MOV_PRORES_RAW_CLIP_02.mov
Sidecar
/Media/A001/global.as-shot
Global override sidecars will affect all clips in the same folder or subdirectories. In situations where multiple sidecars are in play (i.e. both a global and clip-specific sidecar present) – the metadata will be automatically merged with clip-specific overrides taking precedence.
Note
When creating or modifying sidecar files, affected clips may need to be re-imported in Adobe Premiere Pro for changes to take effect.
Hint
Sidecar files are stored in human readable JSON format which can be manually edited in text editing applications.
Supported color spaces
- Rec. 709
- Rec. 2020
- ARRI Alexa Wide Gamut
- RED Wide Gamut
- Blackmagic Wide Gamut
- Blackmagic Film Gen. 1
- Sony S-Gamut3.Cine
- Canon Cinema Gamut
- DJI D-Gamut
- Panasonic V-Gamut
- ACES AP1
Supported transfer & gamma spaces
- Rec. 709
- Rec. 2020 HLG
- sRGB
- ARRI LogC3
- RED Log3G10
- Blackmagic Film Gen. 1
- Blackmagic Film Gen. 5
- Sony S-Log3
- Canon C-Log2
- DJI D-Log
- Panasonic V-Log
- Nikon N-Log
- ACEScct
Built-in LUTs
- ARRI LogC3 to Rec. 709
- RED Log3G10 to Rec. 709
- Blackmagic Film Gen. 1 to Rec. 709
- Blackmagic Film Gen. 5 to Rec. 709
- Sony S-Log3 (S-Gamut3.Cine) to Rec. 709
- Canon Log 2 to Rec. 709
- DJI D-Log to Rec. 709
- Panasonic V-Log to Rec. 709
- Nikon N-Log to Rec. 709
- ACEScct (AP1) to Rec. 709
Troubleshooting
To aid troubleshooting, OCTOPUS RAW Studio writes local diagnostic logs while the plugin is active.
Diagnostic log path:
macOS
/Users/[user]/Library/Application Support/OCTOPUSCINEMA/OCTOPUS RAW Studio/Logs/
Windows
C:\Users\[user]\AppData\Local\OCTOPUSCINEMA\OCTOPUS RAW Studio\Logs\
Please see our support page for further help.
Uninstalling
Windows
To uninstall OCTOPUS RAW Studio from a Windows machine, navigate to Settings > Apps > Installed apps. Search for or locate OCTOPUS RAW Studio in the list of applications and select Uninstall from the More options menu.
macOS
To uninstall OCTOPUS RAW Studio from a macOS machine, it is necessary to manually delete the RAW Studio plugin components from the installation folder. In Finder, navigate to /Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore/ and delete the OCTOPUSRawStudio folder.