OCTOPUS RAW Studio

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User Guide



Getting Started


Download

Latest version: 1.0.0
Download for macOS ⬇
Download for Windows ⬇

What's new in 1.0.0

  • Initial release


Prerequisites


Installation

To install OCTOPUS RAW Studio, launch the appropriate (.pkg for macOS or .msi for Windows) installer for your OS. The installer will automatically copy the RAW Studio plugin components into the appropriate folder for your host NLE application.

Default installation paths for Adobe Premiere Pro:
macOS /Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore/
Windows C:\Program Files\Adobe\Common\Plug-Ins\7.0\MediaCore\

Basic Workflow (Premiere Pro)

After installation, OCTOPUS RAW Studio’s unified RAW processing pipeline will be active by default for any supported footage imported into Adobe Premiere Pro (see supported codecs). Footage can be imported into Adobe Premiere Pro in several ways:

  • By dragging media onto the Project panel or Timeline area.
  • Via the File > Import menus.
  • Browsing to the media location with the Media Browser panel.

Note
For sequence-based formats such as CinemaDNG, it is recommended to drag the first frame of the sequence—OCTOPUS RAW Studio will automatically import all the sequence’s frames.


Basic-workflow-raw-studio.png


Once supported media is imported, the OCTOPUS RAW Studio panel can be found in the Effect Controls panel Source tab for the clip—the clip must be selected in the Timeline or Project panel. If the Effect Controls panel is not present, it can be accessed from the Window > Effect Controls menu.

The OCTOPUS RAW Studio panel can then be used to manipulate RAW processing parameters for all instances of the clip. Each RAW pipeline stage can be customised by changing the Using parameter from As Shot to Custom.

License Activation

Once the OCTOPUS RAW Studio panel is visible, your license can be activated by clicking the Register… button at the top of the panel.

License information is saved to the following path:
macOS /Users/[user]/Library/Application Support/OCTOPUSCINEMA/OCTOPUS RAW Studio/licence
Windows C:\Users\[user]\AppData\Local\OCTOPUSCINEMA\OCTOPUS RAW Studio\licence

To deactivate your license, simply delete the appropriate license file for your OS.

Supported Host Applications

OCTOPUS RAW Studio currently supports the following host NLE applications:

  • Adobe Premiere Pro 2024
  • Adobe Premiere Pro 2025

Earlier versions of Premiere Pro may work but have not been thoroughly tested - please evaluate the trial before purchasing a license.

System Requirements

Your computer must meet the following technical specifications to run OCTOPUS RAW Studio.

Windows

Processor Intel® 6th Generation or newer CPU – or AMD Ryzen™ 1000 Series or newer CPU
OS Windows 10 (64-bit) V22H2 or later
Memory 8 GB of RAM
GPU OpenCL 1.2 or NVIDIA CUDA 11.8 compliant


macOS

Processor Intel® 6th Generation or newer CPU – or Apple silicon M1 or newer
OS macOS Monterey (version 12) or later
Memory 8 GB of RAM
GPU Apple Metal compliant


Supported RAW formats

OCTOPUS RAW Studio currently supports the following RAW formats.

Apple ProRes RAW
.mov
Apple ProRes RAW
Apple ProRes RAW HQ
CinemaDNG
.dng
Uncompressed
Lossless compressed
Lossy compressed
Bayer and monochrome


Color Science


RAW Parameters

Configurable color science parameters are exposed through the OCTOPUS RAW Studio panel user interface. Each stage of the RAW processing pipeline is represented by a sub-section of the interface: Detail, Exposure, Tone, Color, Transfer and Tools. The Using parameter for each region allows switching between default As Shot camera metadata or Custom clip specific settings.

Detail

Highlight Recovery is our best-in-class proprietary algorithm to maximise usable dynamic range where highlight data is partially clipped (i.e. 1 or 2 channels of the image is clipped).

Texture is an optional processing step which simulates signal-to-noise ratios. Analogue texture simulates a celluloid signal-to-noise ratio using a non-linear luminance and chromaticity table. Digital texture simulates CMOS signal-to-noise using linear modulation.

Exposure

Exposure Index modifies the ISO regardless of the ISO the clip was shot at. This feature is only available where clips contain ISO metadata.

Ev +/- allows for precise relative exposure adjustments.

Tone

Tone controls expose standard sliders for shaping the image across the exposure range: Contrast, Highlights Shadows and Blacks.

Color

White Balance controls allow for precise matching of output white reflectance to the color temperature of scene light sources. This can be set either using standard presets for standard light sources or fully customisable with Temperature and Tint values.

Saturation is a standard saturation algorithm to remove or add color to the image.

Highlight roll-off is our bespoke implementation of filmic roll-off as highlights approach clipping. Our implementation applies a non-linear desaturation curve emulating the desaturation behaviour of celluloid film as it becomes fully transparent. Only applicable for Rec. 709 output.

Shadow roll-off similar to highlight roll-off, applies a non-linear desaturation curve to shadows as they approach black. Shadow roll-off can help mask the digital nature of CMOS noise in shadows.

Transfer

The Transfer sub-section controls the final stage of RAW processing before the image is transferred to the host NLE application.

Gamma & Color Spaces allow you to choose the output gamma and color space of the image before it is passed to the host NLE application. See supported gamma spaces and color spaces.

LUT allows you to apply a look-up table transformation to the image before it is passed to the host NLE application. The LUT option offers built-in LUTs for manufacturer log gamma spaces and custom LUT loading for .cube format LUTs.

Note
LUTs can only be applied to log gamma spaces and are applied after the gamma and color space transform.

Gamut compression is an optional step to manage colors outside the range of the output color space. Only applicable for Rec. 709 color space output.

SDR Tone Mapping is recommended because the standard Rec. 709 gamma curve limits images to a narrow dynamic range of 6/7 stops. Applying tone mapping preserves greater dynamic range by compressing all exposure values non-linearly into the standard Rec. 709 range. Only applicable for Rec. 709 gamma space output.

White Level & Black Level allow you to remap the darkest and brightest possible pixel values within the 0.0 to 1.0 range.

Tools

Override & Global Override ‘As Shot’ allow you to export sidecar metadata either for a clip or globally for every clip under a folder. Overrides provide a mechanism to alter the default RAW parameters loaded when clips are set to use ‘As Shot’ metadata. For a clip-specific override, use the Override ‘As Shot’ export to create a sidecar with the same name and path as the clip – with the extension: .as-shot

Clip-specific override example:
Clip /Media/A001/MOV_PRORES_RAW_CLIP_01.mov
Sidecar /Media/A001/MOV_PRORES_RAW_CLIP_01.as-shot

For a global override, use the Global override ‘As Shot’ export to create a sidecar in the same folder as the clip – with the filename: global.as-shot

Global override example:
Clip /Media/A001/MOV_PRORES_RAW_CLIP_01.mov
Clip /Media/A001/MOV_PRORES_RAW_CLIP_02.mov
Sidecar /Media/A001/global.as-shot

Global override sidecars will affect all clips in the same folder or subdirectories. In situations where multiple sidecars are in play (i.e. both a global and clip-specific sidecar present) – the metadata will be automatically merged with clip-specific overrides taking precedence.

Note
When creating or modifying sidecar files, affected clips may need to be re-imported in Adobe Premiere Pro for changes to take effect.

Hint
Sidecar files are stored in human readable JSON format which can be manually edited in text editing applications.



Supported color spaces

  • Rec. 709
  • Rec. 2020
  • ARRI Alexa Wide Gamut
  • RED Wide Gamut
  • Blackmagic Wide Gamut
  • Sony S-Gamut3.Cine
  • Canon Cinema Gamut
  • DJI D-Gamut
  • Panasonic V-Gamut
  • ACES AP1


Supported transfer & gamma spaces

  • Rec. 709
  • Rec. 2020 HLG
  • sRGB
  • ARRI LogC3
  • RED Log3G10
  • Blackmagic Film Gen. 5
  • Sony S-Log3
  • Canon C-Log2
  • DJI D-Log
  • Panasonic V-Log
  • Nikon N-Log
  • ACEScct


Built-in LUTs

  • ARRI LogC3 to Rec. 709
  • RED Log3G10 to Rec. 709
  • Blackmagic Film Gen. 5 to Rec. 709
  • Sony S-Log3 (S-Gamut3.Cine) to Rec. 709
  • Canon Log 2 to Rec. 709
  • DJI D-Log to Rec. 709
  • Panasonic V-Log to Rec. 709
  • Nikon N-Log to Rec. 709
  • ACEScct (AP1) to Rec. 709


Troubleshooting

To aid troubleshooting, OCTOPUS RAW Studio writes local diagnostic logs while the plugin is active.

Diagnostic log path:
macOS /Users/[user]/Library/Application Support/OCTOPUSCINEMA/OCTOPUS RAW Studio/Logs/
Windows C:\Users\[user]\AppData\Local\OCTOPUSCINEMA\OCTOPUS RAW Studio\Logs\

Please see our support page for further help.

Uninstalling

Windows

To uninstall OCTOPUS RAW Studio from a Windows machine, navigate to Settings > Apps > Installed apps. Search for or locate OCTOPUS RAW Studio in the list of applications and select Uninstall from the More options menu.

macOS

To uninstall OCTOPUS RAW Studio from a macOS machine, it is necessary to manually delete the RAW Studio plugin components from the installation folder. In Finder, navigate to /Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore/ and delete the OCTOPUSRawStudio folder.